Merkzettel
Der Merkzettel ist leer.
Der Warenkorb ist leer.
Kostenloser Versand möglich
Bitte warten - die Druckansicht der Seite wird vorbereitet.
Der Druckdialog öffnet sich, sobald die Seite vollständig geladen wurde.
Sollte die Druckvorschau unvollständig sein, bitte schliessen und "Erneut drucken" wählen.
Toys, Games, and Media
ISBN/GTIN

Beschreibung

This book is a state-of-the-art look at where toys have come from and where they are likely to go in the years ahead. The focus is on the interplay between traditional toys and play, and toys and play that are mediated by or combined with digital technology. As well as covering the technical aspects of computer mediated play activities, the authors consider how technologically enhanced toys are currently used in traditional play and how they are woven into childrens' lives. The authors contrast their findings about technologically enhanced toys with knowledge of traditional toys and play. They link their studies of toys to goals in education and to entertainment and information transfer.
This book will appeal to students, researchers, teachers, child care workers and more broadly the entertainment industry. It is appropriate for courses that deal with the specialized subject of toys and games, media studies, education and teacher training, and child development.
Weitere Beschreibungen

Details

Weitere ISBN/GTIN9781135614553
ProduktartE-Book
EinbandeBook
FormatPDF
Format HinweisAdobe Kopierschutz
Erschienen am10.09.2004
SpracheEnglisch
Dateigrösse2325 Kbytes
Artikel-Nr.30916568
KatalogVC
Datenquelle-Nr.3483721
Weitere Details

Autor